EaglerLite
EAGLERLITE
Eaglercraft  ·  Optimized Client Launcher
v2.2.0
Launch Game
READY
Ready — configure below and click Launch
Proxy: checking… Mode: standard

Safe Mode: Manual Source

Used when every CDN fallback is unreachable. Paste the full Eaglercraft source XML above and click “Launch from Source”.
No activity yet — launch the game to populate.
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Launch Configuration 0
Active build: Eaglercraft 1.12.2 (stable release)
Test: Press a key
Connection
When direct connection fails, EaglerLite falls back to this WebSocket proxy server. The proxy gives connections a real origin (instead of Origin: null from about:blank), allowing connections to servers that reject direct about:blank connections. Clear this field for direct-only connections.

Default: wss://eaglerlite-proxy.onrender.com/ — hosted on Render.com free tier.
How long to wait before automatically reconnecting after a disconnect. Default is 2500ms (2.5 seconds).
Maximum number of reconnection attempts before giving up. Default is 1. Set to 0 to disable auto-reconnect even if the toggle is on.
Caps the framerate when the FPS Limiter toggle is on. Default is 120. Common values: 30, 60, 120, 144, 240.
Launch options: checking repo loader.js…
These servers appear by default in the game's Multiplayer tab. 1b2t (wss://mc.1b2t.xyz) is the default. Edit or remove rows to customize — the list persists in your browser.
When set to a server, the game skips the title screen and connects automatically after loading. Default: Off.
FOV the camera animates to while C is held (in-game). 30 = strong optical zoom. Valid range 10–70.
Quick
Performance
Quality of Life
HUD / Visual
Cloaking & Undetectable
Instantly disguises this launcher tab AND the launched game tab (title + favicon). Presets are static data-URI icons — no animation loops, no runtime drawing, zero measurable performance cost. Default: Google Docs.
Favicon Cloaking
Switches the launched tab's favicon to a generic school/work icon (static data-URI icons, no external fetches).
Defeats monitoring software that fingerprints tabs by exact favicon byte hash.
Eaglercraft occasionally resets the tab's favicon to its default. This re-injects your chosen icon on a 2-second interval.
Some monitoring software inspects data: URLs but not blob: URLs. Wraps the icon in a blob: URL for extra stealth.
Title & Referrer Cloaking
When enabled, the launched game tab cycles through plausible school/work titles every 5s. Append |preset (e.g. Google Classroom|calendar) to swap the favicon to match each title.
When on, cycled titles without a |preset suffix will be auto-paired: “Google Classroom” → Classroom icon, “Google Docs - Untitled document” → Docs icon, “Gmail - Inbox” → Gmail icon, etc. Uses a 6-preset educational icon library (static data: URIs, no external fetches).
Prevents the launched tab from leaking its origin via the Referer HTTP header, and nulls window.opener so monitoring software can't trace back to this launcher.
Audio & Panic Cloaking
Workaround for the missing chrome.tabs.mute API. Suspends the game's Web Audio when the tab loses focus so teachers can't hear it from across the room.
When on, the panic key must be pressed twice within 500ms to actually trigger. Prevents accidental triggers during gameplay.
Defends against teacher peeking. If the launched tab loses focus for more than 3 seconds, panic fires automatically — closing the tab and opening the panic link.
When the tab loses focus (user switched away — likely checking if this tab is non-educational), instantly swap the title/favicon to a random educational preset (faster than the 5s cycle). If docked DevTools is detected (window.outerWidth − innerWidth > 160px) or a debugger-statement timing hit fires, immediately window.location.replace() to the panic link with no history entry.
Profiles & Config